Unit 1: Introducing the Course
* Understanding the course format
* Course Objectives
* Prerequisites
* Course Outline
* Demonstration: The final outcome - what you’ll produce in this course
Unit 2: Developing with Flash CS4
* Flash development scope
* Flash development methodology and workflow
* Flash interface overview
* Creating new Flash Documents
* Setting preferences
* Publishing Flash files
* Setting document properties
* Including metadata
* Setting Accessibility
Unit 3: Creating and Importing Graphic Assets
* Working with different graphic formats
* Working with layers and layer folders
* Guides and guide layers
* Using Flash vector drawing tools
* Using object and merge drawing
* Working with the Color and Swatches panels
* Importing vector graphics
* Importing bitmap graphics
Unit 4: Using the Library and Symbols
* Using the Library panel effectively
* Flash Symbol types and their usage
* Creating Symbols
* Editing Symbols
* Using the Deco tool
* Using the Spray Brush Tool
* Working with button symbols
Unit 5: Using Text and Components
* Using and formatting Text
* Input Text Field usage
* Embedding Fonts
* Using UI Components
* Insert a component using the Component panel
* Skinning UI Components
Unit 6: Timeline Animation
* The Flash Timeline
* Animation basics
* Motion tweens
* 3D graphics in Flash
* 3D Rotation Tool
* Shape tweens
* Best practices
Unit 7: Introduction to ActionScript
* ActionScript Overview
* Ways of working with ActionScript
* Adding actions to a Frame to load external files
* Adding actions to a Button to load external files
Unit 8: Using MovieClips
* MovieClip hierarchy
* Using frame labels
* Using ScriptAssist to control a MovieClip Timeline
* Using Behaviors to control a MovieClip Timeline
Unit 9: Using Sound and Video
* Using Sounds in Flash
* Set audio compression settings
* Use Button Sounds
* Use Timeline Sounds
* Sound Effects
* Use the FLVPlayback component
* Configure the FLVPlayback component
Unit 10: Publishing Flash Movies
* Flash publishing formats
* Publish settings
* Flash Player detection
* Considerations for published file size and accessible content
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